Description
Excitable – inquisitive – fearless – a bit of a know-it-all. Eleven-year-old Marrow gets rudely pulled through a small keyhole in a painting. She finds herself in an oddball forest world of creatures and things she thought she knew all about, as well as a few she does not! Some of them see her as a tasty meal on legs, whereas others try to help her find her way back. As she navigates her way through this endless leery world of wonder, fun, and danger, she must use her imagination, wits, and Girl Guide know-how to get out of endless scrapes and adventures.
Join Marrow in this children’s adventure novel.







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