Description
Samurai, assassins, warlords — and a girl who likes to climb
Kano Murasaki, called Risuko (Squirrel) is a young, fatherless girl, more comfortable climbing trees than down on the ground. Yet she finds herself enmeshed in a game where the board is the whole nation of Japan, where the pieces are armies, moved by scheming lords, and a single girl couldn’t possibly have the power to change the outcome.
Or could she?
Someone — a student? a teacher? an outsider? — is playing the kitsune. The mischievous fox spirit is searching for… something. What do they want? And what will they do to find it?
Magical but historical, Risuko follows her along the first dangerous steps to discovering who she truly is.
Teen historical adventure fiction








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